All flash and no bang

Flash 8 is announced, everyone is getting very excited about the new toys and tricks that are available, but, again it seems as though we are all deaf. (NOTE : I am writing this before i know for sure *exactly* what is in the new player, but from reading this it certainly looks like its all visual stuff)

Ok, so there are now 32 channels of sound in the new player (well, thats what it says here and there is a demo) BUT, oh, thats 32 mono channels, so 16 stereo channels.

Well, thats an improvement, but what can i do with those channels? anything new? theres all these fandangled bitmap filters and effects, why not the same for audio? Why do i have to be stuck with using mp3’s if i want some nice sound.
I want ogg’s and i want to access the sound buffer.
It doesnt even have to be real time, just let me write some numbers into an array, say here little sound object, eat this and loop it please. If i can update it at least some of the time, that would be cool, maybe play it back at different speeds. Im not asking for time stretching or anything.
Even some pre-defined filters would go a long way, just yer standard low pass / band pass / high pass would be great.

Oh well, maybe next time. At least i can do some motion detection with the camera and pass some data from that off via OSC (using flosc) to something nice, like plogue bidule